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How to Set Up Leagues

Block Resources, Purchase to Access League, and Checkins

Objective

To effectively set up leagues in the Rex Reservation System by blocking resources, allowing users to join the league, and implementing a check-in feature.

Key Steps

 

Block the Resources for League:

    • Navigate to the Host App and block off the resources needed for the league on specific days and times.

    • Go to the block section, select the dates and times, and assign the resources (e.g., lanes, simulators) for the league.

    • Ensure that the resources are exclusively reserved for the league during the specified times.

    • View this article on creating blocks

 

Allowing Users to Join:

    • Head to the admin dashboard (app.reservewithrex.com)
    • Create a new package named "League."

    • Set the guest count based on the number of participants allowed in the league.

    • Determine the pricing structure (flat rate per team or per person) and set the registration fee.

    • The start and end dates of the schedule should be the start day only. For example, if the first day of league is 12/10, the start and end date of the schedule need to be 12/10. This package is only to sign up for league. 

    • Set the start time of the package to the start time of league, make the times "start time only"

Optional Check-In Feature:

    • Duplicate the league package and create a new package for check-ins.

    • Share the check-in link with users to confirm their attendance for each league session.

    • Set the pricing for the check-in package to $0 as it is for attendance confirmation only.

    • Ensure that users can check in for each league session to provide visibility on attendance.

Cautionary Notes

  • Double-check the dates, times, and resources allocated to avoid scheduling conflicts.

  • Monitor the number of teams allowed to join the league to prevent overbooking.

  • Regularly update the system with accurate information regarding league schedules and check-ins.